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topEVA-02'y -Code Triple Seven- (CB01-006) [Collaboration Booster 01: Halo of Awakening Pre-Release Cards]
EVA-02'y -Code Triple Seven- (CB01-006) [Collaboration Booster 01: Halo of Awakening Pre-Release Cards]
Regular Price $0.30Vendor: Bandai
Product Type : Battle Spirits Saga
Hurry! Only0units left in stock!Set Name: Collaboration Booster 01: Halo of Awakening Pre-Release Cards Card Number: CB01-006 Release Date: TBA Rarity: Uncommon Card Type: Spirit Cost: 5 Color: Red Spirit Type: Golem / EVA-02 / WILLE Flavor Text: EVA-02', transformed. It overwhelmed Mark.09 in this extremely beast-like mode. [LV I][LV II][LV III]
[A.T. Field] (If this spirit has a (soul core) on it, it cannot be destroyed by the destruction effects of your opponent's spirits.)
[LV I][LV II] While This Spirit Attacks
When the battle ends, you may destroy this spirit to select one of your opponent's spirits with 10,000 or fewer BP and destroy it.
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Added To Cart :Add To Cart Failed :Product successfully added to wishlist!Eclipse Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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