-
Digimon TCG
Dragon Ball Super TCG
Final Fantasy TCG
Flesh & Blood TCG
Grand Archive TCG
Gundam TCG
Hololive TCG
Lorcana TCG
Shadowverse Evolve TCG
Star Wars Unlimited TCG
Weiss Scharwz TCG
Yu-Gi-Oh! TCG
-
-
-
-
-
-
-
-
-
-
-
topThere are 710 productsSort
Translation missing: en.sections.collection_template.product_count
-
Acceptable Losses [Origins]$0.20Product Details ACTION (Play on your turn or in showdowns.)Each player kills one of their gear.
-
Adaptatron [Origins]$0.20Product Details When I conquer, you may kill a gear. If you do, buff me. (If I don't have a buff, I get a +1 Might buff.)
-
Against the Odds [Spiritforged]$0.25Product Details [REACTION] (Play any time, even before spells and abilities resolve.)Give a friendly unit at a battlefield +2 Might this turn for each enemy unit there.
-
-
-
-
Ahri - Inquisitive (Alternate Art) [Origins]$10.00Product Details When I attack or defend, give an enemy unit here -2 Might this turn, to a minimum of 1 Might.
-
Ahri - Inquisitive (Overnumbered) [Spiritforged]$400.00Product Details When I attack or defend, give an enemy unit here -2 Might this turn, to a minimum of 1 Might.
-
Ahri - Inquisitive (Signature) [Spiritforged]$3,000.00Product Details When I attack or defend, give an enemy unit here -2 Might this turn, to a minimum of 1 Might.
-
Ahri - Inquisitive [Origins]$9.00Product Details When I attack or defend, give an enemy unit here -2 Might this turn, to a minimum of 1 Might.
-
Ahri - Nine-Tailed Fox (OPPromo) [Origins]$27.00Product Details When an enemy unit attacks a battlefield you control, give it -1 Might this turn, to a minimum of 1 Might.
-
Ahri - Nine-Tailed Fox (Overnumbered) [Origins]$225.00Product Details When an enemy unit attacks a battlefield you control, give it -1 Might this turn, to a minimum of 1 Might.
-
Ahri - Nine-Tailed Fox (Signature) [Origins]$2,800.00Product Details When an enemy unit attacks a battlefield you control, give it -1 Might this turn, to a minimum of 1 Might.
-
Ahri - Nine-Tailed Fox [Origins]$1.00Product Details When an enemy unit attacks a battlefield you control, give it -1 Might this turn, to a minimum of 1 Might.
-
Akshan - Mischievous [Spiritforged]$2.00Product Details [WEAPONMASTER]You may pay Body Body as an additional cost to play me.When you play me, if you paid the additional cost, move an enemy gear to your base. You control it until I l...
-
Albus Ferros [Origins]$1.00Product Details When you play me, spend any number of buffs.For each buff spent, channel 1 rune exhausted.
-
Alpha Strike - Unleashed$2.00Product Details [ACTION] (Play on your turn or in showdowns.)Choose a friendly unit. It deals damage equal to its Might split among enemy units at battlefields. Then for each unit this kills,...
-
Alpha Wildclaw - Unleashed$2.00Product Details [TANK] (I must be assigned combat damage first.)Your units here with less Might than me can't be chosen by enemy spells and abilities.
Added To Cart :Add To Cart Failed :Product successfully added to wishlist!Eclipse Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'