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topBaldur's Gate Wilderness [Oversize Cards]
Baldur's Gate Wilderness [Oversize Cards]
Regular Price $209.80Vendor: Magic: The Gathering
Product Type : MTG Single
Hurry! Only0units left in stock!Set: Oversize Cards Rarity: Special Crash Landing
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Goblin Camp
Create a Treasure token.
Emerald Grove
Create a 2/2 white Knight creature token.
Auntie's Teahouse
Scry 3.
Defiled Temple
You may sacrifice a permanent. If you do, draw a card.
Mountain Pass
You may put a land card from your hand onto the battlefield.
Ebonlake Grotto
Create two 1/1 blue Faerie Dragon creature tokens with flying.
Grymforge
For each opponent, goad up to one target creature that player controls.
Githyanki Crèche
Distribute three +1/+1 counters among up to three target creatures you control.
Last Light Inn
Draw two cards.
Reithwin Tollhouse
Roll 2d4 and create that many Treasure tokens.
Moonrise Towers
Instant and sorcery spells you cast this turn cost 3 less to cast.
Gauntlet of Shar
Each opponent loses 5 life.
Balthazar's Lab
Return up to two target creature cards from your graveyard to your hand.
Circus of the Last Days
Create a token that's a copy of one of your commanders, except it's not legendary.
Undercity Ruins
Create three 4/1 black Skeleton creature tokens with menace.
Steel Watch Foundry
You get an emblem with "Creatures you control get +2/+2 and have trample."
Ansur's Sanctum
Reveal the top four cards of your library and put them into your hand. Each opponent loses life equal to those cards' total mana value.
Temple of Bhaal
Creatures your opponents control get -5/-5 until end of turn.
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Added To Cart :Add To Cart Failed :Product successfully added to wishlist!Eclipse Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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