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Digimon TCG
Dragon Ball Super TCG
Final Fantasy TCG
Flesh & Blood TCG
Grand Archive TCG
Gundam TCG
Hololive TCG
Lorcana TCG
Shadowverse Evolve TCG
Star Wars Unlimited TCG
Weiss Scharwz TCG
Yu-Gi-Oh! TCG
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topThere are 710 productsSort
Translation missing: en.sections.collection_template.product_count
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Vi - Destructive [Origins]$3.22Product Details GANKING (I can move from battlefield to battlefield.)Recycle 1 from your trash: Give me +1 Might this turn.
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Viktor - Herald of the Arcane (OPPromo) [Origins]$11.00Product Details 1, Exhaust: Play a 1 Might Recruit unit token.
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Viktor - Herald of the Arcane (Overnumbered) [Origins]$67.16Product Details 1, Exhaust: Play a 1 Might Recruit unit token.
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Viktor - Herald of the Arcane (Signature) [Origins]$502.63Product Details 1, Exhaust: Play a 1 Might Recruit unit token.
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Viktor - Herald of the Arcane [Origins]$1.00Product Details 1, Exhaust: Play a 1 Might Recruit unit token.
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Viktor - Innovator (Alternate Art) [Origins]$3.50Product Details When you play a card on an opponent's turn, play a 1 Might Recruit unit token in your base.
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Viktor - Innovator [Origins]$1.00Product Details When you play a card on an opponent's turn, play a 1 Might Recruit unit token in your base.
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Viktor - Leader (Alternate Art) [Origins]$6.00Product Details When another non-Recruit unit you control dies, play a 1 might Recruit unit token into your base.
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Viktor - Leader (OPPromo) [Origins]$10.00Product Details When another non-Recruit unit you control dies, play a 1 might Recruit unit token into your base.
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Viktor - Leader [Origins]$14.20Product Details When another non-Recruit unit you control dies, play a 1 might Recruit unit token into your base.
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Void Drone [Spiritforged]$0.25Product Details I cost 2 less to play from anywhere other than your hand.
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Void Gate [Origins]$0.25Product Details Spells and abilities affecting units here each deal 1 Bonus Damage. (Each instance of damage the spell deals is increased by 1.)
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Void Hatchling [Spiritforged]$0.25Product Details If you would reveal cards from a deck, look at the top card first. You may recycle it. Then reveal those cards.
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Void Rush [Spiritforged]$12.00Product Details Reveal the top 2 cards of your Main Deck. You may play one of them, reducing its cost by 2. Draw any you did not play this way.
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Void Seeker (OPPromo) [Origins]$3.00Product Details ACTION (Play on your turn or in showdowns.)Deal 4 to a unit at a battlefield. Draw 1.
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Void Seeker [Origins]$1.00Product Details ACTION (Play on your turn or in showdowns.)Deal 4 to a unit at a battlefield. Draw 1.
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Volibear - Furious (Alternate Art) [Origins]$6.00Product Details DEFLECT 2 (Opponents must play 2 Power to choose me with a spell or ability.)When I attack, deal 5 damage split among any number of enemy units here.
Added To Cart :Add To Cart Failed :Product successfully added to wishlist!Eclipse Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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