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topThere are 710 productsSort
Translation missing: en.sections.collection_template.product_count
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Rek'sai - Void Burrower (Overnumbered) [Spiritforged]$85.00Product Details When you conquer, you may exhaust me to reveal the top 2 cards of your Main Deck. You may play one. Then recycle the rest.
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Rek'sai - Void Burrower [Spiritforged]$1.00Product Details When you conquer, you may exhaust me to reveal the top 2 cards of your Main Deck. You may play one. Then recycle the rest.
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Relentless Pursuit [Spiritforged]$9.00Product Details [ACTION] (Play on your turn or in showdowns.)Move a friendly unit. You may attach an Equipment with the same controller to it. This turn, that unit has "When I conquer, you may move...
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Rell - Magnetic [Spiritforged]$1.00Product Details [TANK] (I must be assigned combat damage first.)When I attack, you may play an Equipment with Energy cost no more than 2, ignoring its cost, and attach it to me.
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Renata Glasc - Chem-Baroness (Overnumbered) [Spiritforged]$85.00Product Details When you or an ally hold, you may exhaust me to play a Gold gear token exhausted.While your score is within 3 points of the Victory Score, your Gold ADD an additional 1.
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Renata Glasc - Chem-Baroness [Spiritforged]$1.00Product Details When you or an ally hold, you may exhaust me to play a Gold gear token exhausted.While your score is within 3 points of the Victory Score, your Gold ADD an additional 1.
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Renata Glasc - Mastermind (Alternate Art) [Spiritforged]$8.00Product Details 1, Mind: Draw 1.1,4 Mind, Exhaust: Score 1 point.Use my abilities only while I'm at a battlefield.
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Renata Glasc - Mastermind [Spiritforged]$4.00Product Details 1, Mind: Draw 1.1,4 Mind, Exhaust: Score 1 point.Use my abilities only while I'm at a battlefield.
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Rengar - Pouncing [Spiritforged]$1.00Product Details [REACTION] (Play any time, even before spells and abilities resolve, including to a battlefield you control.)[ASSAULT 2] (+2 Might while I'm an attacker.)I can be played to a battle...
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Retreat [Origins]$5.42Product Details REACTION (Play any time, even before spells and abilities resolve.)Return a friendly unit to its owner's hand. Its owner channels 1 rune exhausted.
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Ribbon Dancer [Spiritforged]$0.25Product Details When I move to a battlefield, give another friendly unit +1 Might this turn.
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Ride The Wind [Origins]$1.00Product Details ACTION (Play on your turn or in showdowns.)Move a friendly unit and ready it.
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Riposte [Spiritforged]$10.00Product Details [REACTION] (Play any time, even before spells and abilities resolve.)Choose a friendly unit and a spell. Counter that spell and give that unit + Might equal to that spell's Energy c...
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Riptide Rex (OPPromo) [Origins]$1.00Product Details When you play me, deal 6 to an enemy unit at a battlefield.
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Riptide Rex [Origins]$0.25Product Details When you play me, deal 6 to an enemy unit at a battlefield.
Added To Cart :Add To Cart Failed :Product successfully added to wishlist!Eclipse Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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