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Digimon TCG
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Flesh & Blood TCG
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Shadowverse Evolve TCG
Star Wars Unlimited TCG
Weiss Scharwz TCG
Yu-Gi-Oh! TCG
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topThere are 710 productsSort
Translation missing: en.sections.collection_template.product_count
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Aspiring Engineer [Spiritforged]$0.25Product Details When you play me, return a gear from your trash to your hand.
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Assembly Rig [Spiritforged]$1.00Product Details 1, Fury, Recycle a unit from your trash, Exhaust: Play a 3 Might Mech unit token to your base.
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Ava Achiever [Origins]$1.00Product Details When I attack, you may pay mind to play a card with HIDDEN from your hand here, ignoring its cost.
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Azir - Ascendant (Alternate Art) [Spiritforged]$2.00Product Details Calm: [ACTION] — Choose a unit you control. Move me to its location and it to my original location. If it's equipped, you may attach one of its Equipment to me. Use only once pe...
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Azir - Ascendant [Spiritforged]$1.00Product Details Calm: [ACTION] — Choose a unit you control. Move me to its location and it to my original location. If it's equipped, you may attach one of its Equipment to me. Use only once pe...
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Azir - Emperor of the Sands (Overnumbered) [Spiritforged]$120.00Product Details Your Sand Soldiers have [WEAPONMASTER].1, Exhaust: Play a 2 Might Sand Soldier unit token to your base. Use only if you've played an Equipment this turn.
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Azir - Emperor of the Sands [Spiritforged]$1.00Product Details Your Sand Soldiers have [WEAPONMASTER].1, Exhaust: Play a 2 Might Sand Soldier unit token to your base. Use only if you've played an Equipment this turn.
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Azir - Sovereign (Alternate Art) [Spiritforged]$12.00Product Details [ACCELERATE] (You may pay 1 and Order as an additional cost to have me enter ready.)When I attack, you may move any number of your token units to this battlefield.
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Azir - Sovereign [Spiritforged]$10.00Product Details [ACCELERATE] (You may pay 1 and Order as an additional cost to have me enter ready.)When I attack, you may move any number of your token units to this battlefield.
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B.F. Sword [Spiritforged]$0.25Product Details [EQUIP Order] (Order: Attach this to a unit you control.)+3 Might
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Back to Back [Origins]$0.25Product Details REACTION (Play any time, even before spells and abilities resolve.)Give two friendly units each +2 Might this turn.
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Back-Alley Bar [Origins]$0.25Product Details When a unit moves from here, give it +1 Might this turn.
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Baited Hook [Origins]$45.00Product Details 1 order exhaust: Kill a friendly unit. Look at the top 5 cards of your Main Deck. You may play a unit from among them that has Might up to 1 more than the killed unit, ignoring...
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Bard - Mercurial (Overnumbered) [Spiritforged]$65.00Product Details You may exhaust your legend as an additional cost to play me.When you play me, if you paid the additional cost, move any number of your units to an open battlefield.
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Bard - Mercurial (Signature) [Spiritforged]$620.00Product Details You may exhaust your legend as an additional cost to play me.When you play me, if you paid the additional cost, move any number of your units to an open battlefield.
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Bard - Mercurial [Spiritforged]$1.00Product Details You may exhaust your legend as an additional cost to play me.When you play me, if you paid the additional cost, move any number of your units to an open battlefield.
Added To Cart :Add To Cart Failed :Product successfully added to wishlist!Eclipse Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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